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Bethesda的游戏一直因为游戏中大量的加载画面而饱受争议。近二十年来,Bethesda的开放世界游戏(《辐射》、《上古卷轴》、《星空》等等)都充斥着无数的加载画面。如果你进入建筑、快速移动,甚至在某些情况下只是从屋子内的一个房间转移到另一个房间 ...
Oblivion remaster has been a smash hit, but the game's loading screens have been a point of frustration. A former Besthesda ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens ...Over the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Bethesda旗下的游戏作品长期以来一直因为频繁出现的加载画面而引发玩家争议。在过去近二十年里,无论是辐射系列、 上古卷轴 ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
随着《上古卷轴4:湮灭重制版》的突然官宣并迅速发售,玩家对Bethesda的重制计划充满期待。而《辐射3》作为 Bethesda的经典作品之一,自然成为了玩家关注的焦点。近日,外媒 Videogamer 采访了《辐射3》前设计师 Bruce Nesmith,他在采访中提出了一个关键问题:如果《辐射3》迎来重制版,Bethesda必须改进的核心功能是什么?
Bruce Nesmith shared how happy he is about Oblivion Remaster, and pride he feels after seeing gamers love the title like 19 ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
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