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Over the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
One of the developers on Skyrim comments on the frequent loading screens found in Bethesda games, explaining why they still ...
Bruce Nesmith has said that the infamous loading screens in Bethesda games are a 'necessary bane' of how the studio makes its ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Bruce Nesmith, a veteran game developer who worked on The Elder Scrolls IV: Oblivion, recently shared his thoughts on what a ...
Bruce Nesmith shared how happy he is about Oblivion Remaster, and pride he feels after seeing gamers love the title like 19 ...
Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.
Oblivion remaster has been a smash hit, but the game's loading screens have been a point of frustration. A former Besthesda ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...